Tuesday, December 6, 2016

Clockwork Coop Iterations

Finally, let's talk about versioning.  This project has a lot of requirements and I'd prefer to get things working before I get them "right".  So, I've divided the project into several iterations with explanations.  Here they are:

1)  Manual Local Control.  The gate to access the chicken run is, perhaps, not in the most convenient location.  And, while local door controls would still require more trips to the coop than I'd like, at least it's a shorter trip and doesn't involve fumbling with the gate.  Additionally, this is the version where the mechanical aspects of door control will play their biggest part and be the most time-consuming.

2)  Manual Remote Control.  Once all the mechanical bits are figured out, the next thing to attack is eliminating all those extra trips.  Remote control will do just that and will focus on the creation of the remote base station.

3)  Fully Automated Control.  Now that the coop controller and base station are talking, remotely configuring the coop controller to fully operate the doors automatically (based on the day/night cycle) is the next task.

4)  Lighting control. Establishing the length of darkness each night is really about optimizing egg production during the winter months so that will be version 4.  Additionally, if the previous versions are complete, this should just be a software update.

5)  Environment controls. This version focuses on reporting the various environmental measurements to the base station so the user can take action when needed.


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